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The Non-Designers Design Book

I have no formal training in typography or page layout design, but as someone who needs to constantly communicate and pitch ideas, page layout design is really important to me. A couple of months ago, the Coding Horror blog recommended The Non-Designers Design Book , and I ordered it. The Non-Desig... read more →

Founders at Work

I saw the book Founders at Work: Stories of Startups' Early Days as a recommendation on Guy Kawasaki's blog. This is a big book containing dozens of interviews with people who started successful tech companies. While there are several interviews with people who more or less "got luck... read more →

Pyongyang: A Journey in North Korea

Over the past year or two, I've rediscovered a love for comics and graphic novels. But I can't stand most super hero comics, so I usually gravitate toward the independent and underground stuff (the "weirdo section" as it is labeled at my favorite shop, Dr. Comics and Mr. Games). I... read more →

The 9/11 Report: A Graphic Adaption

If you never got a chance to read the official 9/11 Commission Report, this week you'll have a chance to read it from a whole new viewpoint. Illustrators Sid Jacobson and Ernie Colon have published a graphical adaptation of the 9/11 Report . Slate is publishing a chapter a day on their web sit... read more →


The always interesting blog Cool Tools recommended a book called Peopleware . The book describes just how screwed up managers and management processes tend to be at software companies. The book basically states that most software companies focus so much on the product, process, and bottom line tha... read more →

The Godfather Legacy

If you are a fan of The Godfather film , book , or game, you'll enjoy The Godfather Legacy by Harlen Lebo . Lebo's book is a fascinating account of the making of the classic films. The writing style is captivating and easy to read without any trace of the Hollywood gossip-style "journ... read more →

Work to Live

Jason Della Rocca recommended the book Work to Live as required reading for everyone in the game industry. As frequent particpants in ritual crunch modes, Work to Live isn't an eye-opening forehead-slapping revolution. Rather, it is a nice reminder that there is indeed life outside of the cub... read more →