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Dec 17, 2005

Answers from a Shareware Game Developer

Thomas Warfield, the developer of the very successful shareware game Pretty Good Solitaire, writes an interesting blog about developing and selling successful shareware. Well, his blog is interesting with the exception of his gratuitous pictures of… cats.

The blog is called A Shareware Life.

Today he posted the answers to an email containing lots of naive questions about the life and business of a shareware developer. His answers are priceless. My favorite Q&A:

Q: Quite often people take on huge game projects and then they are unable to complete them. Do you think this is because of a lack of planning, lack of staff, or lack of commitment to the game?

A: It's because they are stupid.

post time: 23:05 | category: /gaming | comments | Share/Save/Bookmark

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