[current path: main]

Mar 30, 2008

Choosing a Windows Media Player

A key component in my whole-house music system [musicstorage4, musicstorage6, musicstorage1, musicstorage2, musicstorage-solved3, musicstorage3, musicstorage-solved1, musicstorage8, musicstorage-solved2, musicstorage5, musicstorage7] is a media player on Windows. While I run both Windows and Linux (and soon Mac) at the house, Windows XP is my primary OS.

I found that there is no single media player that meets all of my requirements. I tried tons of various media players, including oldies like WinAmp, and cool new ones like MediaMonkey, foobar2000, and KMPlayer. But I ended up going with two predictable choices: Windows Media Player 11 and iTunes. And of the two, I much prefer WMP11.

My choice of media player came down to the following requirements:

WMP11 is the clear winner in almost every category:

With an iPod/WMP11 plugin such as dopisp, WMP11 can even sync with my iPod nano. However, as I'll explain in a future post, WMP11 can only manage a single "library" at once, which prevents me from using it as my iPod manager. This is fine, as iTunes is still the best iPod manager available, and does a superb job of maintaining podcast subscriptions.

So there you go: my primary media player for my whole-house music solution is Windows Media Player 11… with a little help from iTunes.

post time: 23:06 | category: /media | comments | Share/Save/Bookmark

Mar 02, 2008

Whole House Music - Solved

A couple of years ago, I started a series of blog posts detailing my approach to managing digital music (see musicstorage [musicstorage4, musicstorage6, musicstorage1, musicstorage2, musicstorage-solved3, musicstorage3, musicstorage-solved1, musicstorage8, musicstorage-solved2, musicstorage5, musicstorage7]). To recap, my goals were:

  1. Bit-perfect copies of my current and future CD collection stored in a universally accessible location
  2. Ability to access to the music collection from any music playing device made by any manufacturer in any location
  3. Ability to transcode the music to any proprietary file format as needed by a music playing device
  4. Ability to transcode the music to a compressed scheme in cases where storage quantity is more important to me than sound quality, such as a portable music player

Since I started the thread, I got caught up in several projects at work, and was unable to make much progress. However, the tenacity of the open source community kept moving, and I can now say that I have a fully functional music management solution. I'll detail the specifics in some pending posts, but here are the components I'm using:

Hardware

Software

Audio CODECs in Use

post time: 23:51 | category: /media | comments | Share/Save/Bookmark

MikeyP.com

About This Site
Main Page
About MikeyP
Subscribe to Feed